This tutorial look at the Transform node, which is relatively simple, then uses this interface to demonstrate some of the power of Houdini to drive parameters with expressions. It shows how just this one node can be transformed into a useful tool called a Houdini Digital Asset, and how to set this up. (20:10)
Tag Archives: HDA
Networks & Nodes
This first tutorial takes an overview of a scene in Houdini and explains how its elements relate to other 3D software. It looks at some of the ways geometry can be manipulated and how a basic Digital Asset is set up and used in a scene. (13:51)