Group Nodes

This tutorial looks at how to create and use groups in Houdini. It covers the group node, the group range node, the group transfer node and the group combine node. These are demonstrated by the creation of a chessboard which is controlled by chess notation. (30:19)

Scatter Node

A look at the Scatter Node which is used to place random points on a surface. It covers different ways of driving point placement (point counts, textures, density attribute) and dives deeper into working with attribute VOPs. It demonstrates how this node can be used to create a realistic distribution of vegetation. (35:58)