Tutorial 4: Introduction to VOPS (43:18 minutes)
An introduction to some of the more commonly used features of VOPs followed by a demonstration of how they might be used to create a simple little planet model
This tutorial is an introduction to the VOP network which is too large a subject to cover in a single tutorial. We look at the attribute VOP and explain how it is used to manipulate and create point attributes.
The tutorial covers position and colour manipulation using math nodes and looks at noise and pattern generation. Then it shows how to create a low polygon planet using noise for continents and seas, and shows how to add a new attribute called “pscale” which can be used to scale objects placed on the points.